A piece I made testing a compositing algorithm in Blender.
I also experimented with ray marching more procedural textures like voronoi. Can't really be seen in the still image format, but hey, it looks cool with reflections.
C:
Yippie :3
Layout
Spear solid
Flowers and vines GP wireframe (3 Objects)
GP Material preview. The were manually arranged in 3d space using flat petal shapes drawn with a fill brush. The leaves were the same, only instantiated onto the vine ends, and given a little curvature.